I code for http://spatialkey.com making maps. I serve on the board for SAGE Publications. I make art for myself. I spoke at the inaugural 360|intersect.
1. What was your first thought on hearing what 360|intersect was about?
“Sweet!” followed shortly by “How the fuck is John going to explain to people what this is?” The idea made immediate sense to me, since I’m a weird artsy pseudo-intellectual geek. I just hope there are other people out there with the same mentality.
2. There’s a lot of conferences and events out there, what made you want to be a part of 360|intersect?
I’ve often found that my favorite parts of technology conferences have nothing to do with technical topics. A few years back I attended a tech/design conference in the UK that did something that I thought was great. During most of the day you had your normal conference tracks, tech stuff for the coders, design stuff for designers, etc. But then near the end of the day everyone grabbed a beer and headed into the final session, which was purely meant to be inspirational. No coder vs designer track, just everyone in one room, with open minds, ready to see some cool shit. 360|intersect builds an entire conference around that same general idea.
3. What speaker, other than you, are you most excited to see present/meet?
Rachel Binx. I’ve admired her work on gifpop, meshu and monochome from afar and been jealous of her ability to ship real consumer products that are unflinchingly geeky. I’m excited to learn more about what makes her tick and how and why she pursues the projects she does.
4. What do you hope to take away from 360|intersect?
A re-energized drive to create.
And my favorite Voltron lion is the green one, piloted by the tiny geeky guy, Pidge.